5 stars (Must Buy) - I bought this game thinking it was just another game. I wanted something to add to my collection. But when I got this game, I was surprised. There isn't anything wrong! The graphics are beautiful, the controls are fairly easy to get used to, and they allow for smooth gameplay. The sound effects are incredible. It makes you feel like a movie. Get this game, a sweet TV, and surround sound. It makes it feel like you're in the game. This is a MUST have game. But make sure to wait for the PS2 version. It's going to have more feautures. =) 4 stars ( Resident Evil 4 ) - I have to admit, I hate horror games. But this is game is different. First of all it's not a first person and its really not a third person. You have an over the shoulder view which really suits the game well. You are right in the action. People are coming at you right and left but you feel kind of helpless(especially with low ammo). It does not hurt that the graphics are gorgeous either. Another plus for the game is that the buttons could be mapped any better. This is one of the few games that I'm completely happy with the way the buttons are mapped. I also like how you can upgrade your weapons. Last but not least, I enjoy how the background music changes once someone start walking towards you. My only complaint with the game is that the hit detection is kinda off. Sometimes I find myself shooting someone in the head but they don't even slow down. That doesn't happen much but when ammo is scarce, it hurts. 2 stars (Decent game, though highly overrated. And doesn't deserve the title Resident Evil) - Resident Evil 4 is a decent game, really. But it shouldn't have been labeled and marketed as a Resident Evil game. The only connections to the Resident Evil plotline are a few references that seem forced. It also lacks the two things that make a game feel like a Resident Evil game, tension and exploration. ... Capcom :: resident :: evil :: 4 :: capcom :: games :: video :: games :: residentevil4 25 january :: 200 :: Resident Evil 4
4 stars (Way to go Capcom!) - This review is going to be a bit different than perhaps what you'd expect, especially from me. I'd like to analyze Capcom's strategy here for a moment, as my feelings about this version parallel the GCN version quite closely... but before I do that I would like to congratulate them on making this game as close to the original as they did. It may not look quite as good as the GameCube version, but its close enough that most people may not notice a difference without having it pointed out, and being that the PS2 is a technologically weaker system than the GameCube pulling this off must have been a nightmare, especially in only nine months. Ironically Capcom corporate ordered Production Studio 4 to port this over. It was not something series creator Shinji Mikami wanted done. He made very clear that Nintendo was his system of choice when he declared that he would rather cut his own head off than port the game to another console. Once more the corporation trumps the desires of the artist, much to the delight of PS2 owners everywhere... who incidentally aren't buying this port. The GCN version was expected to sell over a million copies, and during it's first three months it seemed that it would, but then something unexpected happened. Though the game debuted at # in January 1 on the sales chart and stayed there until the middle of March Capcom's premature announcement of a PS2 version with added content shot the sales of the game in the foot. Capcom's idea was "despite what our artists want we can make more money on the PS2". A Capcom representative posted in a blog I read that "Capcom has had enough of loosing money on Nintendo" and so the game came out to PS2... only to debut at #3, and to slip to # 4 in its sales. Why? Has the PS2 lost it's love for Resident Evil? Probably not, but let's examine the strategy. 1. Announce the game as an exclusive for a platform capable of realizing the artistic vision of the director. 2. Force s... Capcom :: ps2 :: resident :: evil :: 4 :: capcom :: games :: video :: games :: ps2residentevil4 25 october :: 200 :: PS2 Resident Evil 4