World of Warcraft 60 Day Pre-Paid Description:
World of Warcraft 60 Day Pre-Paid review: 5 stars (Addictive) - This game is very addictive. There are many character selection each with different abilities/skills to learn. When venturing in a party, the dynamic changes with different people. Graphics are great.
I do NOT recommend this to students. You grades will go down because of the time it eats up.
BTW, I ordered the 60 days prepaid because I do not want to be locked into any long term agreement. You do need a break once in a while and 60 days is a bargain if you find the right price. Your character will be kept in storage during "breaks". Besides, if I subscribe online, there is TAX! Order the prepaid card by mail and avoid tax. 1 stars (DON'T GET RIPPED OFF) - English/French game card are NOT COMPATIBLE. French version of the game need FRENCH prepaid cards.The online cost (with direct credit card payment throught Blizzard website) it's a much better deal, here is the prices (Sept. 8, 2007) :1 months = 14,99$US / 17,91$CA3 months = 41,99$US / 49,64$CA (16,55$CA/month)6 months = 77,94$US / 92,14$CA (15,36$CA/month)So, if you take the 3 or 6 months package, you get a lot more for your money. World Of Warcraft prepaid cards are only good for gifts or for people who don't have access to credit card payment. 5 stars (Re: Clearing things up) - Just wanted to clear up a few of your points that are false.
1. "In guild wars you start out in the world "alone". You are connected to a small server that allows you to chat but not interact (a lot like Battlenet)"
Thats not really true. You can interact with other people in any town. It is true that once you leave town, you are in an isolated environment and you can only interact with enemies and other players in your party.
2. "When you find a group from chatting one of the persons in the group acts as a host mini server. So really whoever makes guild wars doesn't have to pay heavy for huge servers since everyone is in mini games on their own servers."
Absolutely not true. At all times, whether in town or in an isolated zone, you are connected to the guild wars server, and the environment is hosted there. No single person is hosting for anyone else. If this were the case, then when that "host" disconnected, everyone else would as well. This doesn't happen. Guild wars has to pay for as big of servers as they need to serve all the players that are on at a given time. Argument invalid.
3. "So what does all this mean what can you do in WoW that u can't in GW?
Basicly you can't have everyone together at the same time and you can't "bump" into people while you quest, although this seems little it can really take out the fun of being in a huge interactive world seeing everybody instead of a find a group and have 4 other people quest w/ me in this huge world."
Indeed this is a potential shortcoming of Guild Wars that you dont have in WoW. There are plusses and minuses to being isolated when questing and doing missions though, so its really all up to preference
| Version: Deluxe Size: 25.99 kByte Date: 19.09.2007 License: CD-ROM
Cost: Free to try, 25.99 $ - to buy.
OS: Mac OS X Windows XP
Interface languages: |